

Having a development team focus on single & multiplayer, they will often times drop the ball on one of the two aspects. What exactly dictates that this is specifically should remain a singleplayer game? Originally posted by Burke:That's a poor argument. If you want to go play DayZ, go play that. Instead of putting out a half assed single player game with a great multiplayer, or a great single player game with a half assed multiplayer, they devoted all resources to making a kickass single player campaign & it shows. So do tell, what exactly makes this game arguably a solely singleplayer game?

It is a singleplayer game because it lacks a multiplayer game mode. It is a singleplayer game because the developer has decided so. So do tell, what exactly makes this game arguably a solely singleplayer game? I really don't understand your question. In fact, the game allows you to bring AI companions who are completely incompetent and an actual player would be better off controlling since AI companions seem to have trouble finding doors. In fact, you can have all your original characters die at the beginning and still have the same ending with no unique dialogue. However, in SoD you play multiple characters that have vague backgrounds and no single character is really expected to be a saviour of anything. In Skyrim, Dishonoured and other games focused on a narrative around specifically one character (that you either make or is designated as the primary character with no other playable main characters) your argument is justified. Originally posted by Dallas, not Dallas:Spoiler: NO COOP IN SINGLEPLAYER GAMESThat's a poor argument.
